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General Reference / Design / Cartooning
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2010 Artist's & Graphic Designer's Market(PB)
"Artist's & Graphic Designer's Market" is the best reference guide for emerging artists who want to establish a successful career in fine art, illustration, cartooning or graphic design. Readers will find complete, up-to-date contact and submission information for more than 1,500 art markets such as greeting card companies, magazine and book publishers, galleries, art fairs, ad agencies and more. Informative interviews with successful artists and art buyers offer advice on how to make contacts and succeed in the competitive art industry. Readers will also discover valuable resources for obtaining grants, marketing and promoting their work, and networking with fellow artists. This title focuses on the US market.
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DESCRIPTION
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PRICE
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WT.
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975832
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2010 Artist's & Graphic Designer's Market
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24.99
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2
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Perspective Drawing
by Joseph William Hull
Seventeen reproductions of ancient and modern art plus more than 200 instructive figures complement this functional approach to perspective drawing. The first part encourages freehand drawing, cultivating practical exposure to the principles of perspective. The second part addresses the laws and theories that constitute the science of perspective itself.
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DESCRIPTION
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PRICE
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WT.
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47399
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Perspective Drawing
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12.95
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2
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How to be an Illustrator
by Darrel Rees
Packed with useful tips gleaned from the author's own career and his work as an agent handling major artists in the United States and the UK, How to be an Illustrator offers real, practical advice for budding freelance illustrators.
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DESCRIPTION
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PRICE
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WT.
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JAN084129
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How to be an Illustrator
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24.99
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2
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Beginner’s Guide: Anatomy Everything an artist should know about human anatomy (PB)
by Walter T. Foster
A working knowledge of human anatomy is essential for any artist who wishes to render the most realistic human form possible. Anatomy provides artists with an introduction to the complete male and female skeletal and muscular systems, including an in-depth look at the configuration of the human skull, with a comprehensive overview of the jawimportant keys to accurately drawing the human head. Not only will you will learn where bones are placed and how they are joined, but you’ll also discover how you can incorporate this knowledge into your art for improved realism, making this book an essential reference you will refer to again and again.
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DESCRIPTION
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PRICE
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WT.
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BEGINANOT
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Beginner’s Guide: Anatomy Everything an artist should know about human anatomy
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8.95
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2
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The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation
by Chris Patmore
Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animationcell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations.
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DESCRIPTION
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PRICE
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WT.
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ANICOURSE
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The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation
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23.99
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2
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Muscles In Motion: Figure Drawing for Comic Book Artists
by Glenn Fabry
Superhero comic books usually call for two things: muscles and action. Comic book artists are constantly looking for sources for those superhuman muscles, and now Muscles in Motion will heed their cry for help. While most figure-drawing books focus on static poses, Muscles in Motion analyzes the movement of bodybuilders and athletes, showing the flow of action in step-by-step intervals. With 800 dynamic drawings taken directly from the sketchbook of award-winning artist Glenn Fabry, plus Fabry's insightful commentary on those drawings, this is the single most practical book on figure drawing for comic book artists, beginning, intermediate, and advanced.
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DESCRIPTION
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PRICE
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WT.
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APR053454
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Muscles In Motion: Figure Drawing for Comic Book Artists
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19.95
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2
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Drawing Dynamic Hands (PB)
by Burne Hogarth
The most comprehensive book ever published on drawing hands uses a revolutionary system for visualizing the hand in an almost infinite number of positions. The author shows hands convey emotions, how they age, how they are capable of movements, and how they communicate meaning.
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DESCRIPTION
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PRICE
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WT.
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0823013685
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Drawing Dynamic Hands
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19.95
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2
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Dynamic Anatomy (PB)
by Burne Hogarth
Praised by critics and teachers alike for more than 40 years, Burne Hogarth's Dynamic Anatomy is recognized worldwide as the classic text on artistic anatomy. Now revised, expanded to include 65 never-before-published drawings from the Hogarth archives, and completely redesigned, this award-winning reference explores the expressive structure of the human form specifically from the artist's, rather than the medical anatomist's, point of view.
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DESCRIPTION
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PRICE
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WT.
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0823015521
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Dynamic Anatomy
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24.95
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2
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Dynamic Figure Drawing (PB)
by Burne Hogarth
Figure drawing is the most essential--and the most difficult--of all skills for the artist to learn. In this book, Bruce Hogarth, one of the founders of the School of Visual Arts in New York, introduces his own revolutionary system of figure drawing, which makes it possible to visualize and accurately render the forms of the human body from every conceivable point of view. 300+ drawings & diagrams.
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DESCRIPTION
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PRICE
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WT.
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0823015777
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Dynamic Figure Drawing
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19.95
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2
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Dynamic Light and Shade (PB)
by Burne Hogarth
Rendering light and shade with accuracy and expressive power is the key to giving forms dimension in artwork. This classic study presents the basic types of light and illustrates a variety of lighting effects on a variety of subjects.
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DESCRIPTION
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PRICE
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WT.
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0823015815
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Dynamic Light & Shade
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19.95
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2
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Dynamic Wrinkles and Drapery (PB)
by Burne Hogarth
Understanding how the body moves is the key to rendering clothing. Each action creates specific kinds of wrinkles and folds, as world-renowned artist Hogarth demonstrates in this unique book.
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CAT #
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DESCRIPTION
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PRICE
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WT.
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0823015874
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Dynamic Wrinkles and Drapery
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22.50
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2
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Cartoonimals: How To Draw Amazing Cartoon Animals (PB)
by Harry Hamernik
It's a cartooning fun-fur-all! Draw 48 animal characters in short, simple steps. This book makes drawing animal characters super easy and more fun than a barrel of monkeys. It begins with the basics - sketching, drawing facial features, body types, finding the right pose - ultimately, you'll learn how to give your characters the kind of expressions, actions and attitudes that make them much more than lines on a page. Over 45 step-by-step demonstrations help you draw a cool and comical variety of characters, from a guitar-strumming octopus, to a porcupine pirate, to a surfing vulture. With the expert advice in this book, if you can dream it, you can draw it!
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CAT #
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DESCRIPTION
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PRICE
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WT.
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611148
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Cartoonimals: How To Draw Amazing Cartoon Animals
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19.99
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2
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Cartooning Foundation Course
by John Richardson
Budding cartooniststry your hand at this fantastic, fun graphic art form, with the help of this fully-illustrated guide. From ancient graffiti to modern strips and animation, here's the fascinating history of cartooning, and everything needed to get started: guidance on tools and materials for hand-drawn cartoons; advice on computer hardware and software; and all the techniques, including hand lettering. Learn to create characters; convey mood and movement; use humor; tell stories in pictures; and work in other popular styles. Includes master classes, plus plenty of tips for beginning professionals, the best reference sources, what clients want, and how to present and sell work.
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DESCRIPTION
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PRICE
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WT.
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1844034526
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Foundation Course Cartooning
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17.95
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2
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The Complete Idiot's Guide to Drawing People Illustrated (PB)
by Brenda Hoddinott
The Complete Idiot's Guide to Drawing People Illustrated expands upon the success and ease-of-use of the successful The Complete Idiot's Guide to Drawing Illustrated, but focuses entirely on the process and techniques of drawing people. This book covers each step between the first stroke and the last, including composing portraits, creating three-dimensional reality, creating light and shadow, blending techniques, rendering the human figure, and much more.
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DESCRIPTION
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PRICE
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WT.
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IDDRAWPEO
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The Complete Idiot's Guide to Drawing People Illustrated
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19.95
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2
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The Complete Idiot's Guide to Drawing Basics Illustrated (PB)
An all-new, step-by-step guide to moving beyond the stick figure.
With more than 400 illustrations, this guide teaches beginning artists how to use the tools of the trade and then guides them stroke by stroke through various drawing formats. Readers learn how to render the objects they see, as well as things from their own imaginations through effective use of shading, light, perspective, dimension, and many others techniques. The book also includes coverage of drawing mediums and the geometry of drawing.
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DESCRIPTION
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PRICE
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WT.
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IDDRAWBAS
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The Complete Idiot's Guide to Drawing Basics Illustrated
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18.95
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2
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Self-Publishing For Dummies (PB)
by Jason R. Rich
Know the pros and cons of self-publishing and get your work in print. Thinking about self-publishing your book? This no-nonsense guide walks you through the entire process of going it alone, from preparing your manuscript and creating the perfect title to selling the final product. You'll see how to obtain an ISBN, work with printers and distributors, create a buzz with publicity, and take advantage of electronic publishing.
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CAT #
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DESCRIPTION
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PRICE
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WT.
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0471799521
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Self-Publishing for Dummies
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19.99
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1
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